Synergy Map: Portlands Deathmatch
Deathmatch Map
Note: This map is for Synergy v1.1. The Synergy on Steam version is syn_portlands.
This map is inspired by d2_coast_04 from the Half-Life campign. The idea was to create a sandbox style map with a couple of cranes and alow players to go all out on each other.
The map is fairly large and open. It is set along a quay with several piers built out over a dried out beach area. The map features two cranes watching over the piers and nearby beach area, two thumper stations with mounted guns occuping the beach, a few buggies scattered about, and a couple of warehouses, which will open up if there are enough players in the map.
For fun, every few minutes either antlions, Combine solders, gunships, or striders will spawn in to give a temporay change of pace.
And lastly, remeber to look both ways before crossing the railroad tracks.
Download NowStats
Synergy Version: Synergy v1.1 [Old]
Required Content: HL2
Status: As is (no further development planed)
Game Type: Deathmatch with some NPCs
Dificulty: Easy
Play Time: 30 minutes
Players: 3-8
Features
Portlands features a couple of triggers to adjust the map based on the number of players present. As more players join the map will spawn larger NPC groups, and it will unlock two of the warehouse and spawn combine to guard them.
The varriables that contorl these features, as well as several others have been included in the map’s mcf to allow server operators to easily be able to customize them. Customizable options include:
- Time between NPC spawns
- Number of players required to unlock each warehouse
- Number of players required to trigger the different NPC spawn sizes
- Time between trains running through the map
Download
dm_portlands_beta2
This version is for Synergy v1.1, which the Synergy team no longer provides a download for.
Known issues and bugs
- Antlions become lost on the beach
- Sever is supjected to high CPU load










