Synergy Map: Loading Docks

Mission Map


There are two goals for this map. First to create fairly large and open areas to fight in. These areas should not have linear paths across them and there should be enough randomization that they are never exactly the same. Second to encourage players to communicate and work together by separating them and having them complete complimentary objectives.

The map is set in a rail yard surrounded by warehouses. Players start inside one of the boxcars and have to fight their way back and forth through the yard. When they reach the end of the yard they will find they have two paths, up to the street and back towards the first bridge or climbing up on the thrid platform and back towards the first bridge.

Organization is key, players will not be able to attack both directions at once, but they will also not be able to all go the same way. They'll have to find a way to work together while being separated to accomplish their goals.

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Stats

Required Content: HL2
Status: Incomplete (development on hold indefinitely)
Game Type: Mission
Dificulty: Easy-Med
Play Time: 30 minutes
Players: 3-6

Features

This map features a new toy, remote controled turrets.

Download

syn_loadingdocks_beta2

Known issues and bugs

Screen Shots

loading area 1 metrocop turret control