Empires Map: Fog Town
Non-Linear Capture Point Map
The objectives in this map are to capture and hold as many of the seven capture points as possible and to eliminate the opposing team. Each point subtracts 1 reinforcement from the enemy team every few seconds and the first team to run out of reinforcements loses.
With no real choke points teams can move through the map fairly freely. This should provide plenty of fun accidental run ins with the enemy not to mention opportunities for intelligent team to set up not so accidental ambushes. In short, keep your eyes open the enemy could be anywhere.
Vehicles are spawned randomly at each team's starting base, or at the vehicle building's garage if the team holds the point. Holding the Vehicle building will deactivate vehicle spawns at the starting base but activate a forward player spawn point near the vehicle spawns for quick access to the tanks.
Download NowStats
Status: Beta Testing
Game Type: Non-Linear Capture Point
Commander: No
Tanks: Yes
Ideal Game Size: 8-24
Approximate Game Length: 20 minutes
Download
emp_fogtown_beta5
Known issues and bugs
- Possible to drive vehicles unintended areas (subway)
- Too much of the map is visable in a few places for everything to be rendered properly
- Lack of cover on the streets to protect infrantry from being run overy by vehicles









