Empires Map: Fog Town

Non-Linear Capture Point Map


The objectives in this map are to capture and hold as many of the seven capture points as possible and to eliminate the opposing team. Each point subtracts 1 reinforcement from the enemy team every few seconds and the first team to run out of reinforcements loses.

With no real choke points teams can move through the map fairly freely. This should provide plenty of fun accidental run ins with the enemy not to mention opportunities for intelligent team to set up not so accidental ambushes. In short, keep your eyes open the enemy could be anywhere.

Vehicles are spawned randomly at each team's starting base, or at the vehicle building's garage if the team holds the point. Holding the Vehicle building will deactivate vehicle spawns at the starting base but activate a forward player spawn point near the vehicle spawns for quick access to the tanks.

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Stats

Status: Beta Testing
Game Type: Non-Linear Capture Point
Commander: No
Tanks: Yes
Ideal Game Size: 8-24
Approximate Game Length: 20 minutes

Download

emp_fogtown_beta5

Known issues and bugs

Screen Shots

outside warehouse inside warehouse outside vehicle building Market St. CP Bathurst Shop CP tunnel streetscape streetscape centre of map area back of map area Metro Station CP Metro Station CP BE Spawn vehicle spawn